SCINTILA
An Endless Runner game about lighting fuses and setting off fireworks.
I am a Generalist Game Developer experienced in Programming, Technical Art and 3D.
These are the projects I worked on as part of my Game Design Studies at HTW Berlin.
An Endless Runner game about lighting fuses and setting off fireworks.
A soothing experience centered around flinging blobs and squeezing through abstract environments.
A sidescroller with a heartfelt message.
A virtual reality dive into a Spotify playlist.
A runtime animation modification system for humanoid characters in Unity.
An application that renders Mandelbulb fractals using Compute Shading and Ray Marching.
An abstract 3D material fully based on noise textures.
A fully modeled and rigged 3D game character with a stylized design.
A modeled and textured 3D game environment based on a subway station in Berlin.
A Babylon-inspired 3D game environment based on a dystopian setting.