SCINTILA



Abstract

Scintila is an Endless Runner Game that demands spatial awareness and the ability to plan ahead.

The player is tasked to rotate cubes around each other in order to lay out a continuous line of fuses.

Arranging a path for the spark to burn is a challenge already, but aiming for each cube’s maximum amount of points at the same time is the real deal!

Details

Production 10/2018 - 01/2019
Time 4 months
Engine Unity
Platform PC
Team Kristina Fitzner
Marlene Holly
David Vivas Estevao
Philipp Wagner

Gameplay


My Learnings

  • 3D camera navigation and movement
  • Isometry and shading workarounds
  • Using coroutines for transitional and timing purposes
  • Procedurally generated level structures

Credits

Special Thanks to our coaches
Prof. Susanne Brandhorst and Prof. Thomas Bremer