TOWER




Abstract

A distinct environment centered around a babylonian-inspired tower on a secluded island.

The abandoned state of the island's structures coupled with the dusk sun create a dense and unnerving atmosphere.

Drawing parallels to Dante's Mount Purgatorio, the tower once harbored a society in ignorant pursuit of divinity, which is reflected by stone reliefs and the overgrown temple on top.

Details

Production 04/2020 - 08/2020
Time 5 months
Engine Unity
Team Shannon Drewitz
Robert Schröer
Florian Varzi
David Vivas Estevao

Process

The initial visual development resulted in a striking obelisk-like silhouette, which we as a team wanted to depict in a deteriorated and dystopian shape. The looming presence of the ancient tower evoked feelings of a rich legacy, which we sought to support with a short story:

Originally built as a monument to the sun, the structure served as housing and city for a people led by deluded noble rulers. With its interior sections corresponding to the different ranks of their society, those too unfortunate to be permitted entry had to resort to a life on the rocky lower banks of the island.

Conversely, the light-flooded temple up top is enveloped by a plethora of lush vegetation and exudes a sense of luxury and sanctity.

Video

My Learnings

  • Camera work with Cinemachine
  • Video Sequencing with Unity Timeline
  • Hard surface modeling in Blender
  • Trimsheet texturing workflow

Credits

Special Thanks to our coaches
Prof. Susanne Brandhorst and Prof. Thomas Bremer